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I have NOT been keeping up with this blog AT ALL!! I played this in april. It's june... I just re-started Baldur's Gate III so hopefully that's gonna put my played-games to a standstill long enough that I can catch up on here.

I honestly remember next to nothing about Gorogoa. It's a puzzle game where you advance by moving and combining small comic-like panels in order to collect 5 fruits. Combining and un-combining like this is used in some pretty cool ways; you pull away the walls around a door to reposition it in another location. Environments flow and shift effortlessly, creating an extremely dreamlike atmosphere. The narrative shifts in the same way, allowing multiple scenes from multiple points in time to interact and meld with eachother. Your position within the narrative is unclear; you don't directly control the character on-screen but instead guide him through the environments, almost like you're his omniscient benefactor.

I think I would have had a couple more things to say if I'd written this when I played it. In my mind it was an enjoyable experience but it didn't really connect with me on an impactful level.

Everything for April is finished!! Just gotta get through May (In which I played 9 games...).